Smile Delivery was written for an informal 24-hour game contest with a “one button” theme. The game was written over a period of 6 hours. I coded the game up while a friend of mine, Luke Anderson, drew out levels.
A story? Um, well, you’re a smiley face that’s trying to spread cheer to all the grumpy faces. That’s good enough to be a story right? :p
As this was a one button contest, you only need to have your finger on the mouse button. You still have a considerable amount of control over your character though.
You can also string these together in order to perform fancier jumps.
OS X binary (PPC)