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Scott Lembcke’s Wiki
Current Projects:
ScribBall
– Puzzle game I’ve worked on with a friend under the
Howling Moon Software
moniker.
Chipmunk
– A high-performance 2D rigid body physics library.
Aerosol
–
A 2D
game prototyping and development environment.
Gimp-Ruby
– A Ruby language binding for the
GIMP
. Started for the
Google Summer of Code 2006
program.
Past Projects:
Academic Research Projects:
Optimization of Java Generic Types
– Researching possible optimizations of Java programs.
School Projects:
XPTracker
– Final group project for my software engineering course.
Lossy Image Bisection
– Final project for my data compression class.
Realtime Rigid Body Simulation Using Impulses
– My senior seminar paper.
Atrium Modeling Project
– Class project for a computer graphics course I took. Our task was to model the atrium in the science building of our university.
JCool Text Editor
– Final group project for my software design course.
Game Projects:
The X-Fish
– My entry for the
iDevGames
21 Days Later: Predator
contest.
Antimatter
–
A 2D
puzzle/action game similar to
Super Transball
. Created for the
iDevGames
Original Mac Games contest
.
Smile Delivery
– A one button platformer. Written for an informal 24 hour game contest.
Squirrel Physics Kit
– An old implementation of
Jakobsen Physics
.
Random Stuff:
Frankenstein
– Have I created a monster?
Example Code
– Random bits of code.
Ruby Snippets